Design | Development | Art | Music
Nice to meet you! My name is Luuk van Dort.
I'm a versatile game developer that likes to juggle various responsibilities.
I enjoy diving into all aspects of game creation, from design and coding to art and music.
Amaryllis is an exploration RPG with unique storytelling told through an original language.
It's a solo developed indie-game project currently in the works.
Wishlist on Steam
Uforia is a 2D adventure game with narrative elements.
The game was solo developed for a graduation project on the topic of story-driven indie games.
Play Uforia
I've developed a game for my CV, which allowed me to showcase myself in a unique and engaging way.
Play CV Game
Since 2019 I participate every year in the Global Game Jam.
You can view some of the games I made through my profile below.
View Projects
Entry for the Bigmode Gamejam 2025, theme: Power. A customizable turn-based strategy game against CPU.
Play Dynasty Conquest
Entry for the Mini Jame Gam #44. Won first place in Theme Implementation, which was 'Malfunction'.
Play No Cone Zone
Small web-based clicker game about crafting with exponential progression. Written in Python & HTML.
Play Midas
Another small web-based game written in Python & HTML. An RPG with loot, shop, inventory, and fights.
Play Gemblade
Entry for the Kenney Jam 2025, theme: Power. A strategy roguelike where you provide clean energy.
Play Mightlands
A YouTube playlist player with a customizable per-track interval. Set how long each video plays before moving to the next.
Use Interval